Bringing
Real-world Issues into Engineering Classrooms: A Multimedia Case Study
Approach
P.
K. Raju and Chetan S. Sankar
Laboratory for Innovative Technology and Engineering Education (LITEE)
Auburn University
Article
Manual
Abstract The
focus of the workshop will be to develop a highly interactive learning environment
for faculty members who attend this workshop. The participants will work with
state-of-the art instructional materials that have been successfully used in several
universities, with about 5,000 undergraduate engineering students. These materials
have been developed as part of three National Science Foundation grants. The duration
of the workshop will be two hours, in a laboratory in which each participant will
have access to a computer Learning
Objectives Introduce participants to the LITEE case studies by involving
hands-on experience with the multimedia materials provided (we can provide in
advance the multimedia CD of a case study). After becoming familiar with the case
study, participants will explore possible ways to integrate this case study into
their classes' syllabi. Topical
Outline The objectives of the LITEE instructional materials are for students
to - Obtain
basic training in technical and nontechnical skills
- Integrate
business skills with technical knowledge
- Enhance
the decision-making skills
- Use
principles of risk and cost management to solve problems
- Enhance
teamwork among members, thereby increasing productivity
Methodology This
workshop - Uses
a case study from the textbook, Introduction to Engineering Using Case Studies,
during the workshop
- Uses
methodology that won the 1999 Curriculum Innovation Award from the American Society
of Mechanical Engineers International
- Based
on multimedia materials that won the 1998 Premier Award for Excellence in Engineering
Education Courseware given by John Wiley & Sons and NEEDS
- Brings
real-world problems and issues to the training session using interactive CD-ROMs
- Active
role-playing by participants
- Problem-based
learning approach leads to improvement of analytical and teaming skills
- Highlights
integration of research into solving problems related to engineering and business
issues
- Provides
participants use of World Wide Web resources in analyzing engineering issues
- Videos,
photographs, and charts bring the real-world into the classroom
- Increases
the learning interest of the participants
- Improves
self-reported learning
- Stimulates
and challenges the participants
- Provides
opportunity to learn from each other
- Developed
as part of grants from the National Science Foundation. These instructional materials
have been adapted for use at Illinois Institute of Technology, Mercer University,
University of Virginia, University of Pittsburgh, Louisiana State University,
and Auburn University
- Is
a major improvement over the existing methodologies used by international consultants
and educational institutions.
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